Battle Grounds 2
Main | Details | Download Now | History | Statistics
Version History
Track changes made to Battle Grounds 2 since its original version.
Version 2.0
Sat Sep 11, 2010 8:34 pm by hivltg
Detailed Changelog:
2.0 SP1 5/8/2010
Server-only patch:
Fixed baoynets not being able to hit heads during the retrace period.
Fixed fowler having worse accuracy when crouched compared to standing.
Fixed longpattern without bayonet having worse accuracy than normal longpattern.
Reduced pistol constant damage range to 8 yards (from 15).
Roughly halved the number of shots fired when loading buckshot, and increased the total damage by about 10% for both fowler and carbine.
Flattened stamina regeneration curve. The rates are now 11.7 – 23.3 per second based on health instead of 6.3 – 23.3.
Tweaked stamina drains:
- reduced rifle and musket stamina drains to 35 (from 45)
- reduced pistol stamina drain to 25 (from 45)
- fixed jumping stamina drain at 40 (from 30-40)
- reduced ducking stamina drain to 25 (from 30)
Made the bots useful:
- they will attempt to capture nearby flags
- they will attack nearby enemies
- they will only fire their weapon/perform melee attacks if their enemy is close enough
- they won’t move away from the flag if close enough, even if an enemy is in sight
- they will only reload if no enemies are in sight or if the current weapon lacks a melee attack
- they will wander randomly if they have no decent target (flag or enemy)
- they can fullcap bg_ambush
Fixed bg_assault crashing when the British successfully defend. Map name changed to bg_assault_r2.
Version 1.5a
Fri Nov 06, 2009 9:11 pm by hivltg
No changelog available
